A Map Of Skyrim




SOE



more Contact Author This walkthrough guide for The Elder Scrolls V: Skyrim serves to assist players in finding Treasure Map 3 and the associated Treasure Chest as part of the series of unmarked objectives known collectively as The Great Skyrim Treasure Hunt. The maps that make up the treasure hunt can be found in various locations around Skyrim. Each of these chests are filled with
an assortment of leveled valuables, the worth of which is determined by your current character level. Treasure Map III location: Riverside Shack Treasure Chest Location: Solitude Lighthouse NOTE: Remember you can only find the treasure chest once you have retrieved the proper map to begin with. You cannot skip ahead and try to head to the chest without first

finding the map, as it will not be there.

STEPS



Part 1Knowing the Different Maps the in Game Map in Skyrim Step 1] 1 KNOW LOCAL MAPS. Local maps are maps of specific areas in Skyrim. When you open the map in towns or cities, or inside buildings, you will be viewing the local map. * Local maps are relatively easy to figure out without much help. The different houses, huts, inns, merchants, chapels are all marked on the map, so long as

you have already been to them. the in Game Map in Skyrim Step 2] 2 KNOW THE WORLD MAP. As the name implies, it is the map of the world of map. There are a number of different locations that appear on the * Each of the keeps has their own symbol, and all of them appear at the start of the game: * Falkreath * Whiterun * Windhelm * Riften * Winterhold * Dawnstar * Morthal * Markarth * Solitude * In addition to the cities, there are other types of markers on




the world map: * Camps * Castles * Caves * Clearings * Docks * Dragonlairs * Dragon Claws * Dragon Priests * Dwemers * Farms * Forts * Giant Camps * Groves * Imperial towers * Imperial Camps * Landmarks * Lighthouses * Mines * Nordic Ruins * Nordic Towers * Nordic Dwellings * Orc Strongholds * Passes * Potential Marriage Partners * Settlements * Shacks * Shipwrecks * Shrines * Stones of Barenziah * Stables * Standing Stones * Stormcloak Camps * Treasure Maps * Wheat Mills * Wood Mills * Word Walls * The world map takes a little bit of time to get used

to because it does not take long for there to be an overwhelming number of locations on it. Part 2Using Local and World Maps the in Game Map in Skyrim Step 3] 1

HOW TO FIND TREASURE MAP III



To find Treasure Map III you will find it easiest to fast travel or take one of the various stable carts in Skryim to the Eastmarch Hold capital city of Windhelm. From there, look on your world map to find the river that travels south from Windhelm and follow it until you locate the Riverside Shack primary location as seen on the map below. It will be right against the river as seen from the

picture to the right. One at the shack, you will have to fight a single Bear if you have not cleared out this location already within the past 30 in-game days, so make sure you are prepared if your character is still low level. Upon entering the shack, the left corner of the house will hold a chest that you can loot next to a fireplace. Just pop this baby open to retrieve Treasure Map III, which when viewed, will show the world map

of Skyrim.] Riverside Shack on the world map of Skyrim. Click thumbnail to view full-size should travel from, taking the right path seen in this image to reach location on the local map, circled in blue.] should travel from, taking the right path seen in this image to reach which players should travel from, taking the right path seen in this image to reach

the lighthouse.] travel from, taking the right path seen in this image to reach the lighthouse. [Solitude Lighthouse as seen from the air, coming from the direction from the direction of Solitude itself.] Solitude Lighthouse as seen from the air, coming from the direction of Solitude itself. [The treasure chest nestled in the rocks on the northeast side of the side of the lighthouse.] The treasure chest nestled in the rocks on the northeast side of the lighthouse. blue.]

TH STAGE: DWEMER RUINSEDIT



------------------------- 4 players take characters, Dovakhin use the FUS RO DAH at the spawn, like

on the previous stage. Then, go in the teleporter, to arrive in the room you were before, but doors open, and some pilars break. The Archmage, go outside of the room, and when he see the first zombie, he do a Right Click, to ignite zombies, and gain some seconds. During this time, all others players activate the lever, to open the door When it is open, you will be in a big corridor, follow the way, to go to the new room, and activate the lever. You need to cover 2 areas during 45 seconds: * The first is the main, zombies need to jump to spend it. * The second is easy to defend,

since zombies need to crouch. Use the FUS RO DAH, when zombies are too close, and Archmage power when the door is open, so others players can fall back without being zombiefied. You will now, get to the biggest room of the stage. ONE PLAYER, need to go down to take the Elder Scroll: in the room at the right. * Take the Scroll, by dropping your pistol. * Go out of the room, then you can either go on the Pilar Break, to Repel zombies as long as possible, during this time, one player others players, activate the hide lever. They now need to cover 20 seconds, until the

big door open. Dova and the Archmage, need to use their powers at this part. Others players follow the way, when the door is open, and reach the elevator. much, or you will get teleported with zombies. Be ready for the boss:

TH STAGE: SOVNGARDEEDIT



------------------------- Be sure, you took all the available characters. Dova use FUS RO DAH, like on others stages. Go to the teleporter, to start. You start in the field, you were in Stage 2, go quickly to the door, because even if zombies are not teleported at the same area you

are, are near the wooden gate, a message appear, that tell you to defend the first part of the city for ~40 seconds, so repel zombies as long as possible. Use Archmage fire when zombies enter in the city. The message >> FALL BACK if zombies are too close, everyone need to Fall Back. The door open, go to the door of Stage 2, but you will see it is close. Just after that, a dragon will appear, and break the roof of the house at the right. Enter in it, and go down to find a tunnel Pass the little hole with the plank, and activate the lever; you now need to cover for 20 seconds. Attention, zombies can also come

from the 2 sides. The door open, Daeadric should really use his NUKE, because we often lose half of the team at this part, he can then re-join others players discover the castle of the Stage 2, take the Heal Stick , and wait for portal, and you will arrive in a big area, half of the team stay cover + the Archmage & the other part, go to the Circular Teleporter, by climbing the stairs and enter in the little tunnel. When the first zombies appear,

the Archmage do a right click to ignite him, and the others who appear. During this time, the others players never get teleported, so use Daedric and Dova sword to kill him If zombies are too close of the teleporter, use the FUS RO DAH, to push them in the water. The teleporter open, you will arrive in a forest, and will hear a great soundtrack, where Alduin speak to Dovakhin, move backward and cover if zombies are close of you. Just follow the way, and you will arrive in the Boss Area, so be ready for the

fight:

SWITCH



Dovakhin use the FUS RO DAH in the tunnel, to repel zombies really far. When the door is open, spend it, follow the way and you will arrive in a big room, with a new puzzle. You need again to activate the Switch, it can be 4 things: * At the right, when you enter in the room, press E on the vase. * On the pilar with a metal box, press

E on the lever. lever. * At the middle right of the room, press E on the circular lever. If you pressed E on the good switch, the message >> WE FOUND THE

SWITCH



door is open, go to last room, that you need to cover 35 seconds. Push zombies away from the bridge and slow them down as long as possible, and use the FUS RO DAH, at >> 15 SECONDS LEFT become easy, if you launch some Nades to ignite them. When the door is you. If no zombies are inside the room, you win the stage, otherwise try to kill

them.. Winners get 100 points, and can take a character at the shop

ND STAGE: WHITERUNEDIT



------------------------- Be sure, 2 players took the available characters. Go to the teleporter, to start. It can be good, if some people cover by spamming You start in a field, in front of a city, go quickly to the door, because even if zombies are not teleported at the same area you are, seconds, until it open. Go through the city, and after you are near the wooden gate, a message appear, that tell you to defend the first part of the city for ~40 seconds, so repel zombies as long as possible. The message >> FALL BACK balcony, and if zombies are too

close, everyone need to Fall Back. and reach the wooden bridge, the door will open after 25 seconds. Then a message will appar, and you just have to go to the castle. After you reached the big door, cover 30 seconds the stairs, until the door open. The door open, you need to enter in the castle, take the Heal Stick, but cover more 10 sec,

until the door close. The secret exit, will ladder, to arrive at Boss Area. Be ready for the fight:

BOSS FEATURESEDIT



This first boss is a Dragon, easy to kill, and you can see his Health. * He has 2 attacks: When the boss is beat, he will fly and disappear. The tower, where zombies are, will open briefly after, some players need to cover. Use the Freeze Stick, when zombies come, to prevent from zombies bhopper the castle, to find the key. When you reach the room, the door

at the left open, wait until the key. The other door will quickly open, spend it, and go to the new room with the Big Guard and the fireplace. Half of the team, cover the teleported next to you.The wall of the room, will break, go in the corridor, and join the Cover area with Boxes. 1 player need to activate the lever, after that cover 25 seconds, the 2 ways: * The Box way, half of the team need to cover this area, or you will fail. Then, the grid will open, quickly Fall Back, because the wooden door of the previous room will break, and so

zombies can pass it. Follow the way, and reach the bridge, here you need to cover for about 30 seconds. Push zombies out of the bridge, and use the Freezer when it is needed. When the message >> FALL BACK wooden bridge, and cover until it break from a rock. If no zombies, reached this area, good, you win the First Stage. But if they passed, the wooden bridge, you can either try to kill them by Winners get 100 points, and can take a character at the shop

FINDING TREASURE CHEST

I



Once you have picked up the map, fast travel to Riverwood and head out the front entrance to the town which you will start out by. Swim across the river heading northwest, past the island in the middle of the river which has the Lumber Mill until you reach the opposite side of the river. From there you should be able to see the large fallen tree. Head up to the tree, using the pictures to the right if you need help, and

check the base of it which is hollowed out. Within you will find the chest sitting in some relative darkness, but still easily visible. Open that baby up and claim your rewards for this part of The Great Skyrim Treasure Hunt.


Related Youtube Videos